Before advancing to blender3d, HighLegion had his roots in graphic design, where he learned 2d graphics in the fields of – poster making / commercial branding and advertisements. Over time he developed a strong sense of balance which helped him in his future endeavours. Since most of the works in this category are used for
Mannequin Mayhem is concept art about made up/fan favorite characters in blender3d. It’s a 10 part volume based series spanning up-to 60+ artworks. The goal is to come up with a workflow for a certain character in such a way that, through procedural materials + math nodes, one can get a variety of original results.
A product showcasing has always been captivating when it comes to working in 3d. It’s about precision and making it look cool without letting it say “advertising” or “marketing”. HighLegion is currently working on this with concept branding and product concepts. Stay tuned for more.